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OCGJapanCARD REVEAL

White Crow — IMMORTAL PHOENIX

The White Crow (白鴉) reveal brings ten new cards to IMMORTAL PHOENIX, including Diabellze, with a separate alternate-art Bonfire reprint.

Fan art of Tour Guide presenting cards with an excited Kuriboh behind her
Announced
September 11, 2026
Announcement time not provided
Release date
October 31, 2026
IMMORTAL PHOENIX
In this reveal
10 new cards
1 reprint / alternate-art entry · One announcement, one page
English translation · For TCG and OCG readers

OCG announcement · TCG release unannounced in this reveal.

English text is translated from the Japanese previews, including costs and restrictions. Our translations are marked provisional. Reviewed community translations cite their source and review date; they remain unofficial until official English text is available. Unofficial names and text may differ from eventual English wording. Open the original image to compare. Pending previews are labeled where effect text has not been revealed. An OCG or Rush Duel reveal does not confirm a TCG release.

Browse all 11 cards in this reveal Jump to a card
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP009NEW CARD

Fire Fiend of the White Crow Forest

白鴉の森の炎魔

FIRE · Level 1 · Pyro / Effect · ATK 700 / DEF 200
Our translation · provisional / unofficial

Card text

You can only Special Summon this card’s name once per turn using the method in (1). You can only use each of its (2) and (3) effects once per turn. (1) If you control a ‘White Crow’ card, you can Special Summon this card from your hand. (2) If this card is Normal or Special Summoned: You can add 1 ‘White Crow’ Spell/Trap or 1 ‘Sinful Spoils’ card from your Deck to your hand. (3) You can target 1 ‘White Crow’ Monster Card or 1 Level 7 or 8 Monster Card in either player’s Spell & Trap Zone; Special Summon it to your field.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP010NEW CARD

Malt, Knight of the White Crow

白鴉の騎士マルト

LIGHT · Level 4 · Illusion / Tuner / Effect · ATK 1700 / DEF 0
Our translation · provisional / unofficial

Card text

You can only use each of the (1) and (2) effects of this card’s name once per turn. (1) You can send 1 other card from your hand or field to the GY; place this card from your field face-up in its original owner’s Spell & Trap Zone as a Continuous Spell, and Special Summon up to 2 ‘White Crow’ monsters from your Deck, except ‘Malt, Knight of the White Crow’ (up to 1 of each name). (2) When a monster declares an attack, if this card is treated as a Continuous Spell: You can target 1 ‘White Crow’ Monster Card in your Spell & Trap Zone; Special Summon it.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP011NEW CARD

An, Knight of the White Crow

白鴉の騎士アン

LIGHT · Level 4 · Illusion / Tuner / Effect · ATK 1400 / DEF 900
Our translation · provisional / unofficial

Card text

You can only use each of the (1) and (2) effects of this card’s name once per turn. (1) You can reveal this card in your hand; Special Summon 1 ‘White Crow’ monster from your hand, except ‘An, Knight of the White Crow’. (2) During either player’s Main Phase: You can target 1 ‘White Crow’ monster you control; place it face-up in its original owner’s Spell & Trap Zone as a Continuous Spell, and Special Summon 1 ‘White Crow’ monster from your hand or GY, except ‘An, Knight of the White Crow’.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP012NEW CARD

Sinful Spoils of the White Crow Forest

白鴉の森の罪宝

FIRE · Level 7 · Spellcaster / Tuner / Effect · ATK 2500 / DEF 2000
Our translation · provisional / unofficial

Card text

You can only Special Summon this card’s name once per turn using the method in (1). You can only use its (2) effect once per turn. (1) You can Special Summon this card from your hand by placing 1 Level 1 FIRE Monster Card from your face-up field or GY on the bottom of the Deck. (2) When your opponent activates an effect: You can return this card from the field to your hand, then target 1 monster on either player’s face-up field or in either GY; place it face-up in its original owner’s Spell & Trap Zone as a Continuous Spell.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP034NEW CARD

Diabellze, Mistress of the White Crow Forest

白鴉の森の女主人ディアベルゼ

LIGHT · Level 8 · Illusion / Fusion / Effect · ATK 2500 / DEF 2100
Our translation · provisional / unofficial

Card text

1 Fusion or Synchro Monster + 1 Spellcaster or Illusion monster You can only use the (1) effect of this card’s name once per turn. (1) If this card is Special Summoned: You can choose any number of monsters you control and place them face-up in their original owners’ Spell & Trap Zones as Continuous Spells. Then, you can return cards on the field to the hand, up to the number of Spells/Traps you control. (2) This card gains 700 ATK/DEF for each Spell/Trap on the field. (3) This face-up Fusion Summoned card cannot be used as Fusion Material.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP037NEW CARD

Zaltys, Knight of the White Crow

白鴉の騎士ザルティス

FIRE · Level 6 · Illusion / Synchro / Effect · ATK 2600 / DEF 1700
Our translation · provisional / unofficial

Card text

1 Illusion Tuner + 1+ non-Tuner monsters You can only use each of the (1) and (2) effects of this card’s name once per turn. (1) If this card is Special Summoned: You can target up to 2 Spells/Traps on the field; return them to the hand. (2) If this card is sent to the GY: You can activate the appropriate effect, depending on where it was sent from. ● Field: Set 1 ‘White Crow’ Trap from your Deck to your field. ● Extra Deck: Add 1 ‘White Crow’ card from your GY to your hand.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP038NEW CARD

Aitvaras, Knight of the White Crow

白鴉の騎士アイトワラス

FIRE · Level 5 · Illusion / Synchro / Effect · ATK 900 / DEF 2600
Our translation · provisional / unofficial

Card text

1 Illusion Tuner + 1+ non-Tuner monsters You can only use each of the (1) and (2) effects of this card’s name once per turn. (1) If this card is Special Summoned: You can target 1 card you control and 1 card your opponent controls; return them to the hand. (2) If this card is sent to the GY: You can activate the appropriate effect, depending on where it was sent from. ● Field: Target 1 card on the field; return it to the Deck. ● Extra Deck: Special Summon 1 ‘White Crow’ monster from your Deck.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP059NEW CARD

Deep Forest of the White Crow

白鴉の深き森

Field Spell
Our translation · provisional / unofficial

Card text

You can only activate 1 card with this card’s name per turn. You can only use its (3) effect once per turn. (1) When this card is activated: You can add 1 ‘White Crow’ monster from your Deck to your hand. (2) While this card is in the Field Zone, ‘White Crow’ Monster Cards you control cannot be destroyed by card effects. (3) During your End Phase: You can Set 1 ‘White Crow’ Trap from your Deck or GY to your field.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP077NEW CARD

Radiance of the White Crow Witch

白鴉の魔女の光彩

Continuous Trap
Our translation · provisional / unofficial

Card text

You can only use the (1) effect of this card’s name once per turn. (1) You can activate 1 of the following effects. ● Special Summon 1 ‘White Crow’ monster from your hand or GY. ● Fusion Summon 1 ‘Diabell’ Fusion Monster, using ‘White Crow’ monsters from your hand, Extra Deck, and field as material (up to 1 from each). ● If you control a ‘Diabell’ monster: Target 1 face-up card on the field; negate its effects until the end of this turn.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JP078NEW CARD

Phantasm of the White Crow Witch

白鴉の魔女の幻姿

Normal Trap
Our translation · provisional / unofficial

Card text

You can only activate 1 card with this card’s name per turn. (1) Fusion Summon 1 Illusion Fusion Monster, using monsters from your Extra Deck and field as material. After this card resolves, you cannot activate the effects of non-Illusion monsters in your hand or GY for the rest of this turn. (2) If your opponent negates this card’s activation and this card is sent to the GY: You can Set this card to your field, and return all cards your opponent controls to the hand.

Original reveal
© Studio Dice / SHUEISHA, TV TOKYO, KONAMI. Official Japanese preview image.
IMPH-JPS13ALTERNATE ART

Bonfire

篝火

Normal Spell
Our translation · provisional / unofficial

Card text

You can only activate 1 card with this card’s name per turn. (1) Add 1 Level 4 or lower Pyro monster from your Deck to your hand.

Original reveal
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Sources & verification

01Yu-Gi-Oh.jp · White Crow — IMMORTAL PHOENIX · 2026-09-11

Original card artwork and Japanese previews belong to their credited owners. Preview information can change before release.